New answers tagged learning
You start by determining what functionality you expect from it (saving value, retrieve it later, etc) and writing tests for it. It is not different that would be writing tests for any other API.
Test Driven Development, aka TDD, as a process of writing your unit tests prior to your development. This helps the developer in several ways, the biggest advantage is, in my opinion, the developer's mindset when starting the task. Non TDD For example, your developer is starting out on a new task. They get their requirements, writes their code and then ...
As a short answer: it is about both. You will certainly have developers more conscious/accountable for their code if at the unit level it is marked pass/fail. Also, just like you said, test early, it will save you time later. PROD defects are much much more costly than defects found earlier.
I would strongly suggest the book "Software Testing: A Guide to Testing Mobile Apps, Websites, and Games" by Mark Garzone. It covers all aspects of testing such as manual testing, test cases design, automation testing, exploratory testing and performance testing. The book discusses tips, techniques, and tools for the every day tester needed to accomplish ...
I don't have any experience with PenTesting (training or otherwise) but I came across this mindmap and thought of this question. It appears to list practice labs (doesn't state where they are located) for Pen Testing. I know Stack Exchange has a Security Forum and post on learning ethical PenTesting here - maybe this is a good place to follow up? Then you ...
Do self review often on the below areas: How much time you are spending before and after automation? Ideally automation should reduce your work. Are you spending more time on fixing the automation for minor requirement change or for new requirement? If yes then you have to improve the automation design. Are you having Root cause analysis meeting with QA ...
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