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Yes you need to write Test Cases for different Devices. In simple words just follow the "Compatibility Testing" or "Cross Browsing Testing".


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Use Android Studio for taking such kind of profiling. Launch Android Device Monitor after connecting your debug device. Click on Start Method profiling Now, perform an activity that you would want to measure. Like, moving from one view to another that might also include some network communication with backend. Once the activity is completed, click on stop ...


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I would recommend using Apache JMeter tool (free and open source) to simulate concurrent mobile application users activity. JMeter is capable of recording mobile traffic and replaying it with configurable number of virtual users. You can use either built-in HTTP(S) Test Script Recorder or Mobile Recorder service to capture the traffic.


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If all you are interested in is how long an API call takes, just use PostMan. If you want to view how long it takes on your physical devices than you can use an Android phone with Chrome and a iOS device with Safari. Once setup, you can use the Network inspector tab of DevTools to monitor your requests.


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I up-voted GKS1's answer because I have used Appium and it's great, once you get it setup. I will also recommend Telerik Test Studio if you have the funding. It currently only supports iOS but Andorid is coming soon. A major benefit is that it uses physical machines rather than the XCode iOS Simulator. I have found minor differences in emulated devices ...


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Yes, if you are looking for tool similar to Selenium for mobile application testing, then you should go for 'Selendroid' Refer http://selendroid.io/ Selendroid is a test automation framework fully compatible with Selenium, that's why it is called as 'Selenium for Android'. It can be used on emulators and real devices and can be integrated as a node into ...


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Have you looked at Appium? I haven't used it but I think it's pretty much selenium for native app testing. http://appium.io/


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Common UI testing tools (Appium and others) will answer most of your requirements except for Video starts Playing This is tricky and can be achieved to some degree depending on the level of confidence you require. The simplest solution is using the UI tool to get a few screenshots spaced in time, than compare them to each other (verifying that they ...


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Appium would probably fit the bill. It uses the iOS simulator (comes with XCode) to run Selenium tests. For Android it uses the Android SDK (comes with Android Studio).


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Telerik's Test Studio is also a good tool and will provide you required support and features. You can use this tool for testing Web, Mobile, Desktop (but only WPF) applications. test Complete is also a good tool which will suffice your requirements (advantage is it supports more variety of Desktop applications). Again, cost wise Test Studio is cheaper than ...


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Personally for me and the company we like using selenium and using Sauce Labs. To be honest it's the best multiple platform tool I have used, so its worth taking a look at.


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I can offer a new video tutorial: Testing Android apps with Appium - from setup to first test on OS X That might be very helpful for this purpose


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This looks like an issue with the driver. Looks like a bug with the code. https://github.com/ios-driver/ios-driver/issues/369


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Although you will be testing on different devices, the test cases should be the same for both operating systems. The test cases should define functionality and expected results given fixed inputs. Although Android and ios are different, I assume you want the application to functionally run the same in both environments.



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