So im working with a team on Oculus Rift and gear VR apps and I started looking into testing automation. I was wondering if anyone else started looking into testing automation for VR apps. Specifically GUI since I think that will be the main problem considering the input devices.
We use Unity alongside Oculus sdk so far and we have looked into automating performance testing. Unity's profiler is a nice tool to check performance. We have some of our own checks in place. We need to automate them and much more.