Are there any differences for mobile web (not native App, not hybrid) testing between emulators/simulators and real devices?
There are different 3rd party sites under test that contain our custom in-house HTML5 player that needs to be verified, along with all the analytics, on a plethora of mobile devices.
For the analytics stuff, especially on iOS devices, the Man-in-the-middle proxy that we're starting beforehand needs a manually accepted and installed SSL certificate. Because of this, very few cloud-browser providers offer Private devices but they come with large costs.
So, we were thinking of building our own test lab. Naturally, the first choice would be to use iOS Simulators and Android Emulators, but we don't know whether we would get false-positives or false-negatives because of this.
Hopefully someone had this dilemma before and can shed some light into this (even if it's not HTML5, any info would be useful).